Posts Tagged ‘usability’
Useable Sec: 3 Principals of Good Interface Design
- Easy to recover from errors
- Minimal training needed for a person to use the system
- Relies on common interaction techniques for familiarity
Usable Sec: Low-Fi Prototypes
Advantages of low-fidelity prototypes
- They can be created quickly and cheaply
- Any team member can create one, regardless of programming skills
Useable Sec: Good interface design (3 Rules)
Good interface design is…
- Easy to recover from errors
- Minimal training needed for a person to use the system
- Relies on common interaction techniques for familiarity
Usable Sec: System Centered Design
Questions Asked in a System Centered Design Approach….
- What can be built easily on this platform?
- What can I create from the available tools?
- What do I as a programmer find interesting to work on?
If you’re concerned with usability, then avoid this approach!
Usable Sec: User Centered Design
- User Centered Design is based upon a user’s
- Abilities and real needs
- Context
- Work
- Tasks
Golden rule of interface design: “Know The User”
Note: This and other “Usable Sec” notes are indirectly or directly from my U. Maryland “Usable Security” Coursera course